Roland Deschain Gunslinger

Gunslinger rendered in Marmoset

Gunslinger rendered in Marmoset

Gunslinger hair created in Maya and rendered in UE4

Gunslinger hair created in Maya and rendered in UE4

Full body render in UE4

Full body render in UE4

Facial Texture Concept

Facial Texture Concept

Turnaround

Turnaround

Turnaround no texture

Turnaround no texture

Highpoly sculpt arms and hands Zbrush

Highpoly sculpt arms and hands Zbrush

Facial Topology

Facial Topology

Personal project and fan art of my idea of Roland the Gunslinger from Stephen King's Dark Tower series.